mirror of
https://github.com/yuzu-emu/yuzu-mainline
synced 2024-11-25 05:58:56 +00:00
audio: rewrite IAudioOut
This commit is contained in:
parent
2a2c92f181
commit
a05bd3c47e
7 changed files with 236 additions and 216 deletions
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@ -146,11 +146,11 @@ public:
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break;
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}
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tags[released++] = tag;
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if (released >= tags.size()) {
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break;
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}
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tags[released++] = tag;
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}
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return released;
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@ -493,6 +493,8 @@ add_library(core STATIC
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hle/service/audio/audio_in_manager.h
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hle/service/audio/audio_in.cpp
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hle/service/audio/audio_in.h
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hle/service/audio/audio_out.cpp
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hle/service/audio/audio_out.h
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hle/service/audio/audio.cpp
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hle/service/audio/audio.h
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hle/service/audio/audio_controller.cpp
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@ -21,12 +21,12 @@ IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
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{2, C<&IAudioIn::Stop>, "Stop"},
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{3, C<&IAudioIn::AppendAudioInBuffer>, "AppendAudioInBuffer"},
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{4, C<&IAudioIn::RegisterBufferEvent>, "RegisterBufferEvent"},
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{5, C<&IAudioIn::GetReleasedAudioInBuffer>, "GetReleasedAudioInBuffer"},
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{5, C<&IAudioIn::GetReleasedAudioInBuffers>, "GetReleasedAudioInBuffers"},
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{6, C<&IAudioIn::ContainsAudioInBuffer>, "ContainsAudioInBuffer"},
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{7, C<&IAudioIn::AppendAudioInBuffer>, "AppendUacInBuffer"},
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{8, C<&IAudioIn::AppendAudioInBuffer>, "AppendAudioInBufferAuto"},
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{9, C<&IAudioIn::GetReleasedAudioInBuffer>, "GetReleasedAudioInBuffersAuto"},
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{10, C<&IAudioIn::AppendAudioInBuffer>, "AppendUacInBufferAuto"},
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{8, C<&IAudioIn::AppendAudioInBufferAuto>, "AppendAudioInBufferAuto"},
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{9, C<&IAudioIn::GetReleasedAudioInBuffersAuto>, "GetReleasedAudioInBuffersAuto"},
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{10, C<&IAudioIn::AppendAudioInBufferAuto>, "AppendUacInBufferAuto"},
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{11, C<&IAudioIn::GetAudioInBufferCount>, "GetAudioInBufferCount"},
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{12, C<&IAudioIn::SetDeviceGain>, "SetDeviceGain"},
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{13, C<&IAudioIn::GetDeviceGain>, "GetDeviceGain"},
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@ -69,6 +69,11 @@ Result IAudioIn::Stop() {
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Result IAudioIn::AppendAudioInBuffer(InArray<AudioInBuffer, BufferAttr_HipcMapAlias> buffer,
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u64 buffer_client_ptr) {
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R_RETURN(this->AppendAudioInBufferAuto(buffer, buffer_client_ptr));
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}
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Result IAudioIn::AppendAudioInBufferAuto(InArray<AudioInBuffer, BufferAttr_HipcAutoSelect> buffer,
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u64 buffer_client_ptr) {
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if (buffer.empty()) {
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LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!");
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R_THROW(Audio::ResultInsufficientBuffer);
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@ -87,8 +92,17 @@ Result IAudioIn::RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_e
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R_SUCCEED();
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}
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Result IAudioIn::GetReleasedAudioInBuffer(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
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Out<u32> out_count) {
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Result IAudioIn::GetReleasedAudioInBuffers(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
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Out<u32> out_count) {
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R_RETURN(this->GetReleasedAudioInBuffersAuto(out_audio_buffer, out_count));
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}
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Result IAudioIn::GetReleasedAudioInBuffersAuto(
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OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer, Out<u32> out_count) {
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if (!out_audio_buffer.empty()) {
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out_audio_buffer[0] = 0;
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}
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*out_count = impl->GetReleasedBuffers(out_audio_buffer);
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LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
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@ -28,9 +28,14 @@ public:
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Result AppendAudioInBuffer(
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InArray<AudioCore::AudioIn::AudioInBuffer, BufferAttr_HipcMapAlias> buffer,
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u64 buffer_client_ptr);
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Result AppendAudioInBufferAuto(
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InArray<AudioCore::AudioIn::AudioInBuffer, BufferAttr_HipcAutoSelect> buffer,
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u64 buffer_client_ptr);
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Result RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
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Result GetReleasedAudioInBuffer(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
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Out<u32> out_count);
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Result GetReleasedAudioInBuffers(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
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Out<u32> out_count);
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Result GetReleasedAudioInBuffersAuto(OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer,
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Out<u32> out_count);
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Result ContainsAudioInBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr);
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Result GetAudioInBufferCount(Out<u32> out_buffer_count);
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Result SetDeviceGain(f32 device_gain);
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146
src/core/hle/service/audio/audio_out.cpp
Normal file
146
src/core/hle/service/audio/audio_out.cpp
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@ -0,0 +1,146 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "audio_core/out/audio_out.h"
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#include "audio_core/out/audio_out_system.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/service/audio/audio_out.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/service.h"
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namespace Service::Audio {
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using namespace AudioCore::AudioOut;
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IAudioOut::IAudioOut(Core::System& system_, Manager& manager, size_t session_id,
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const std::string& device_name, const AudioOutParameter& in_params,
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Kernel::KProcess* handle, u64 applet_resource_user_id)
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: ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"},
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event{service_context.CreateEvent("AudioOutEvent")}, process{handle},
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impl{std::make_shared<AudioCore::AudioOut::Out>(system_, manager, event, session_id)} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, C<&IAudioOut::GetAudioOutState>, "GetAudioOutState"},
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{1, C<&IAudioOut::Start>, "Start"},
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{2, C<&IAudioOut::Stop>, "Stop"},
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{3, C<&IAudioOut::AppendAudioOutBuffer>, "AppendAudioOutBuffer"},
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{4, C<&IAudioOut::RegisterBufferEvent>, "RegisterBufferEvent"},
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{5, C<&IAudioOut::GetReleasedAudioOutBuffers>, "GetReleasedAudioOutBuffers"},
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{6, C<&IAudioOut::ContainsAudioOutBuffer>, "ContainsAudioOutBuffer"},
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{7, C<&IAudioOut::AppendAudioOutBufferAuto>, "AppendAudioOutBufferAuto"},
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{8, C<&IAudioOut::GetReleasedAudioOutBuffersAuto>, "GetReleasedAudioOutBuffersAuto"},
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{9, C<&IAudioOut::GetAudioOutBufferCount>, "GetAudioOutBufferCount"},
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{10, C<&IAudioOut::GetAudioOutPlayedSampleCount>, "GetAudioOutPlayedSampleCount"},
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{11, C<&IAudioOut::FlushAudioOutBuffers>, "FlushAudioOutBuffers"},
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{12, C<&IAudioOut::SetAudioOutVolume>, "SetAudioOutVolume"},
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{13, C<&IAudioOut::GetAudioOutVolume>, "GetAudioOutVolume"},
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};
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// clang-format on
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RegisterHandlers(functions);
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process->Open();
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}
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IAudioOut::~IAudioOut() {
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impl->Free();
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service_context.CloseEvent(event);
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process->Close();
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}
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Result IAudioOut::GetAudioOutState(Out<u32> out_state) {
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*out_state = static_cast<u32>(impl->GetState());
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LOG_DEBUG(Service_Audio, "called. state={}", *out_state);
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R_SUCCEED();
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}
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Result IAudioOut::Start() {
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LOG_DEBUG(Service_Audio, "called");
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R_RETURN(impl->StartSystem());
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}
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Result IAudioOut::Stop() {
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LOG_DEBUG(Service_Audio, "called");
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R_RETURN(impl->StopSystem());
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}
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Result IAudioOut::AppendAudioOutBuffer(
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InArray<AudioOutBuffer, BufferAttr_HipcMapAlias> audio_out_buffer, u64 buffer_client_ptr) {
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R_RETURN(this->AppendAudioOutBufferAuto(audio_out_buffer, buffer_client_ptr));
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}
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Result IAudioOut::AppendAudioOutBufferAuto(
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InArray<AudioOutBuffer, BufferAttr_HipcAutoSelect> audio_out_buffer, u64 buffer_client_ptr) {
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if (audio_out_buffer.empty()) {
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LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!");
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R_THROW(Audio::ResultInsufficientBuffer);
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}
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LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}",
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impl->GetSystem().GetSessionId(), buffer_client_ptr);
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R_RETURN(impl->AppendBuffer(audio_out_buffer[0], buffer_client_ptr));
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}
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Result IAudioOut::RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
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LOG_DEBUG(Service_Audio, "called");
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*out_event = &impl->GetBufferEvent();
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R_SUCCEED();
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}
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Result IAudioOut::GetReleasedAudioOutBuffers(
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OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer, Out<u32> out_count) {
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R_RETURN(this->GetReleasedAudioOutBuffersAuto(out_audio_buffer, out_count));
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}
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Result IAudioOut::GetReleasedAudioOutBuffersAuto(
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OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer, Out<u32> out_count) {
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if (!out_audio_buffer.empty()) {
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out_audio_buffer[0] = 0;
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}
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*out_count = impl->GetReleasedBuffers(out_audio_buffer);
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LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
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impl->GetSystem().GetSessionId(), *out_count);
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R_SUCCEED();
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}
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Result IAudioOut::ContainsAudioOutBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr) {
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*out_contains_buffer = impl->ContainsAudioBuffer(buffer_client_ptr);
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LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", buffer_client_ptr,
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*out_contains_buffer);
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R_SUCCEED();
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}
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Result IAudioOut::GetAudioOutBufferCount(Out<u32> out_buffer_count) {
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*out_buffer_count = impl->GetBufferCount();
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LOG_DEBUG(Service_Audio, "called. Buffer count={}", *out_buffer_count);
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R_SUCCEED();
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}
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Result IAudioOut::GetAudioOutPlayedSampleCount(Out<u64> out_played_sample_count) {
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*out_played_sample_count = impl->GetPlayedSampleCount();
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LOG_DEBUG(Service_Audio, "called. Played samples={}", *out_played_sample_count);
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R_SUCCEED();
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}
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Result IAudioOut::FlushAudioOutBuffers(Out<bool> out_flushed) {
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*out_flushed = impl->FlushAudioOutBuffers();
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LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", *out_flushed);
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R_SUCCEED();
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}
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Result IAudioOut::SetAudioOutVolume(f32 volume) {
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LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
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impl->SetVolume(volume);
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R_SUCCEED();
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}
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Result IAudioOut::GetAudioOutVolume(Out<f32> out_volume) {
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*out_volume = impl->GetVolume();
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LOG_DEBUG(Service_Audio, "called. Volume={}", *out_volume);
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R_SUCCEED();
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}
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} // namespace Service::Audio
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58
src/core/hle/service/audio/audio_out.h
Normal file
58
src/core/hle/service/audio/audio_out.h
Normal file
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "audio_core/audio_out_manager.h"
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#include "audio_core/out/audio_out_system.h"
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#include "core/hle/service/cmif_types.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/service.h"
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namespace Kernel {
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class KReadableEvent;
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}
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namespace Service::Audio {
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class IAudioOut : public ServiceFramework<IAudioOut> {
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public:
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explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
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size_t session_id, const std::string& device_name,
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const AudioCore::AudioOut::AudioOutParameter& in_params,
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Kernel::KProcess* handle, u64 applet_resource_user_id);
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~IAudioOut() override;
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std::shared_ptr<AudioCore::AudioOut::Out> GetImpl() {
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return impl;
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}
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Result GetAudioOutState(Out<u32> out_state);
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Result Start();
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Result Stop();
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Result AppendAudioOutBuffer(
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InArray<AudioCore::AudioOut::AudioOutBuffer, BufferAttr_HipcMapAlias> audio_out_buffer,
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u64 buffer_client_ptr);
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Result AppendAudioOutBufferAuto(
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InArray<AudioCore::AudioOut::AudioOutBuffer, BufferAttr_HipcAutoSelect> audio_out_buffer,
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u64 buffer_client_ptr);
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Result RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
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Result GetReleasedAudioOutBuffers(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer,
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Out<u32> out_count);
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Result GetReleasedAudioOutBuffersAuto(OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer,
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Out<u32> out_count);
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Result ContainsAudioOutBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr);
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Result GetAudioOutBufferCount(Out<u32> out_buffer_count);
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Result GetAudioOutPlayedSampleCount(Out<u64> out_played_sample_count);
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Result FlushAudioOutBuffers(Out<bool> out_flushed);
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Result SetAudioOutVolume(f32 volume);
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Result GetAudioOutVolume(Out<f32> out_volume);
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private:
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* event;
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Kernel::KProcess* process;
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std::shared_ptr<AudioCore::AudioOut::Out> impl;
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};
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} // namespace Service::Audio
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@ -1,220 +1,15 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <array>
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#include <cstring>
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#include <vector>
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#include "audio_core/out/audio_out_system.h"
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#include "audio_core/renderer/audio_device.h"
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#include "common/common_funcs.h"
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#include "common/logging/log.h"
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#include "common/scratch_buffer.h"
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#include "common/string_util.h"
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#include "common/swap.h"
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#include "core/core.h"
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#include "core/hle/kernel/k_event.h"
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#include "core/hle/service/audio/audio_out.h"
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#include "core/hle/service/audio/audout_u.h"
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#include "core/hle/service/audio/errors.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/memory.h"
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namespace Service::Audio {
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using namespace AudioCore::AudioOut;
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class IAudioOut final : public ServiceFramework<IAudioOut> {
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public:
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explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
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size_t session_id, const std::string& device_name,
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const AudioOutParameter& in_params, Kernel::KProcess* handle,
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u64 applet_resource_user_id)
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: ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"},
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event{service_context.CreateEvent("AudioOutEvent")}, process{handle},
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impl{std::make_shared<AudioCore::AudioOut::Out>(system_, manager, event, session_id)} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
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{1, &IAudioOut::Start, "Start"},
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{2, &IAudioOut::Stop, "Stop"},
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{3, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBuffer"},
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{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
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{5, &IAudioOut::GetReleasedAudioOutBuffers, "GetReleasedAudioOutBuffers"},
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{6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
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{7, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBufferAuto"},
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{8, &IAudioOut::GetReleasedAudioOutBuffers, "GetReleasedAudioOutBuffersAuto"},
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{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
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{10, &IAudioOut::GetAudioOutPlayedSampleCount, "GetAudioOutPlayedSampleCount"},
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{11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"},
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{12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"},
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{13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"},
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};
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// clang-format on
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RegisterHandlers(functions);
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process->Open();
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}
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~IAudioOut() override {
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impl->Free();
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service_context.CloseEvent(event);
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process->Close();
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}
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[[nodiscard]] std::shared_ptr<AudioCore::AudioOut::Out> GetImpl() {
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return impl;
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}
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private:
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void GetAudioOutState(HLERequestContext& ctx) {
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const auto state = static_cast<u32>(impl->GetState());
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LOG_DEBUG(Service_Audio, "called. State={}", state);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(state);
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}
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void Start(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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auto result = impl->StartSystem();
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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}
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void Stop(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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auto result = impl->StopSystem();
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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}
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||||
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||||
void AppendAudioOutBuffer(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 tag = rp.PopRaw<u64>();
|
||||
|
||||
const auto in_buffer_size{ctx.GetReadBufferSize()};
|
||||
if (in_buffer_size < sizeof(AudioOutBuffer)) {
|
||||
LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!");
|
||||
}
|
||||
|
||||
const auto& in_buffer = ctx.ReadBuffer();
|
||||
AudioOutBuffer buffer{};
|
||||
std::memcpy(&buffer, in_buffer.data(), sizeof(AudioOutBuffer));
|
||||
|
||||
LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}",
|
||||
impl->GetSystem().GetSessionId(), tag);
|
||||
|
||||
auto result = impl->AppendBuffer(buffer, tag);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void RegisterBufferEvent(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
auto& buffer_event = impl->GetBufferEvent();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(buffer_event);
|
||||
}
|
||||
|
||||
void GetReleasedAudioOutBuffers(HLERequestContext& ctx) {
|
||||
const auto write_buffer_size = ctx.GetWriteBufferNumElements<u64>();
|
||||
released_buffer.resize_destructive(write_buffer_size);
|
||||
released_buffer[0] = 0;
|
||||
|
||||
const auto count = impl->GetReleasedBuffers(released_buffer);
|
||||
|
||||
ctx.WriteBuffer(released_buffer);
|
||||
|
||||
LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
|
||||
impl->GetSystem().GetSessionId(), count);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(count);
|
||||
}
|
||||
|
||||
void ContainsAudioOutBuffer(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const u64 tag{rp.Pop<u64>()};
|
||||
const auto buffer_queued{impl->ContainsAudioBuffer(tag)};
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", tag, buffer_queued);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(buffer_queued);
|
||||
}
|
||||
|
||||
void GetAudioOutBufferCount(HLERequestContext& ctx) {
|
||||
const auto buffer_count = impl->GetBufferCount();
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(buffer_count);
|
||||
}
|
||||
|
||||
void GetAudioOutPlayedSampleCount(HLERequestContext& ctx) {
|
||||
const auto samples_played = impl->GetPlayedSampleCount();
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Played samples={}", samples_played);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(samples_played);
|
||||
}
|
||||
|
||||
void FlushAudioOutBuffers(HLERequestContext& ctx) {
|
||||
bool flushed{impl->FlushAudioOutBuffers()};
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", flushed);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(flushed);
|
||||
}
|
||||
|
||||
void SetAudioOutVolume(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto volume = rp.Pop<f32>();
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
|
||||
|
||||
impl->SetVolume(volume);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void GetAudioOutVolume(HLERequestContext& ctx) {
|
||||
const auto volume = impl->GetVolume();
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(volume);
|
||||
}
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
Kernel::KEvent* event;
|
||||
Kernel::KProcess* process;
|
||||
std::shared_ptr<AudioCore::AudioOut::Out> impl;
|
||||
Common::ScratchBuffer<u64> released_buffer;
|
||||
};
|
||||
|
||||
AudOutU::AudOutU(Core::System& system_)
|
||||
: ServiceFramework{system_, "audout:u"}, service_context{system_, "AudOutU"},
|
||||
impl{std::make_unique<AudioCore::AudioOut::Manager>(system_)} {
|
||||
|
|
Loading…
Reference in a new issue