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https://github.com/yuzu-emu/yuzu-mainline
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27 lines
674 B
C++
27 lines
674 B
C++
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/common_types.h"
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#include "common/math_util.h"
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#include "core/hle/service/nvnflinger/buffer_transform_flags.h"
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#include "core/hle/service/nvnflinger/pixel_format.h"
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namespace Tegra {
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/**
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* Struct describing framebuffer configuration
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*/
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struct FramebufferConfig {
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DAddr address{};
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u32 offset{};
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u32 width{};
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u32 height{};
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u32 stride{};
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Service::android::PixelFormat pixel_format{};
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Service::android::BufferTransformFlags transform_flags{};
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Common::Rectangle<int> crop_rect;
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};
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} // namespace Tegra
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