yuzu-mainline/src/audio_core
Lioncash b05bfc6036 core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
With all of the trivial parts of the memory interface moved over, we can
get right into moving over the bits that are used.

Note that this does require the use of GetInstance from the global
system instance to be used within hle_ipc.cpp and the gdbstub. This is
fine for the time being, as they both already rely on the global system
instance in other functions. These will be removed in a change directed
at both of these respectively.

For now, it's sufficient, as it still accomplishes the goal of
de-globalizing the memory code.
2019-11-26 21:55:39 -05:00
..
algorithm
audio_out.cpp
audio_out.h
audio_renderer.cpp core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class 2019-11-26 21:55:39 -05:00
audio_renderer.h core: Prepare various classes for memory read/write migration 2019-11-26 21:55:37 -05:00
buffer.h
CMakeLists.txt
codec.cpp
codec.h
cubeb_sink.cpp audio_core/cubeb_sink: Convert _MSC_VER ifdefs to _WIN32 2019-03-09 18:06:23 -05:00
cubeb_sink.h audio_core/cubeb_sink: Convert _MSC_VER ifdefs to _WIN32 2019-03-09 18:06:23 -05:00
null_sink.h
sink.h
sink_details.cpp
sink_details.h
sink_stream.h
stream.cpp core_timing: Use better reference tracking for EventType. (#3159) 2019-11-26 21:48:56 -05:00
stream.h core_timing: Use better reference tracking for EventType. (#3159) 2019-11-26 21:48:56 -05:00
time_stretch.cpp
time_stretch.h