yuzu-mainline/externals/find-modules/Findzstd.cmake
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00

57 lines
1.7 KiB
CMake

# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(PkgConfig QUIET)
pkg_check_modules(PC_zstd QUIET libzstd)
find_path(zstd_INCLUDE_DIR
NAMES zstd.h
PATHS ${PC_zstd_INCLUDE_DIRS}
)
find_library(zstd_LIBRARY
NAMES zstd
PATHS ${PC_zstd_LIBRARY_DIRS}
)
if(zstd_INCLUDE_DIR)
file(STRINGS "${zstd_INCLUDE_DIR}/zstd.h" _zstd_version_lines
REGEX "#define[ \t]+ZSTD_VERSION_(MAJOR|MINOR|RELEASE)")
string(REGEX REPLACE ".*ZSTD_VERSION_MAJOR *\([0-9]*\).*" "\\1" _zstd_version_major "${_zstd_version_lines}")
string(REGEX REPLACE ".*ZSTD_VERSION_MINOR *\([0-9]*\).*" "\\1" _zstd_version_minor "${_zstd_version_lines}")
string(REGEX REPLACE ".*ZSTD_VERSION_RELEASE *\([0-9]*\).*" "\\1" _zstd_version_release "${_zstd_version_lines}")
set(zstd_VERSION "${_zstd_version_major}.${_zstd_version_minor}.${_zstd_version_release}")
unset(_zstd_version_major)
unset(_zstd_version_minor)
unset(_zstd_version_release)
unset(_zstd_version_lines)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(zstd
FOUND_VAR zstd_FOUND
REQUIRED_VARS
zstd_LIBRARY
zstd_INCLUDE_DIR
zstd_VERSION
VERSION_VAR zstd_VERSION
)
if(zstd_FOUND)
set(zstd_LIBRARIES ${zstd_LIBRARY})
set(zstd_INCLUDE_DIRS ${zstd_INCLUDE_DIR})
set(zstd_DEFINITIONS ${PC_zstd_CFLAGS_OTHER})
endif()
if(zstd_FOUND AND NOT TARGET zstd::zstd)
add_library(zstd::zstd UNKNOWN IMPORTED)
set_target_properties(zstd::zstd PROPERTIES
IMPORTED_LOCATION "${zstd_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_zstd_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${zstd_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
zstd_INCLUDE_DIR
zstd_LIBRARY
)