yuzu-mainline/src/video_core
2022-10-18 19:13:35 -07:00
..
buffer_cache Update 3D regs 2022-10-07 14:13:45 +01:00
control General: address feedback 2022-10-06 21:00:54 +02:00
engines renderer_(opengl/vulkan): Fix tessellation clockwise parameter 2022-10-13 15:52:56 -04:00
host1x syncpoint_manager: ensure handle is removable before removing 2022-10-10 19:22:26 -04:00
host_shaders
macro Update 3D regs 2022-10-07 14:13:45 +01:00
renderer_opengl renderer_(opengl/vulkan): Fix tessellation clockwise parameter 2022-10-13 15:52:56 -04:00
renderer_vulkan video_core: renderer_vulkan: vk_query_cache: Avoid shutdown crash in QueryPool::Reserve. 2022-10-18 19:13:35 -07:00
texture_cache video_core: Fix spelling of "synchronize" 2022-10-16 00:50:53 -04:00
textures Decoders: Improve overall speed. 2022-10-06 21:00:53 +02:00
vulkan_common vulkan_blitter: Fix pool allocation double free. 2022-10-06 21:00:54 +02:00
cdma_pusher.cpp
cdma_pusher.h
CMakeLists.txt
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
dirty_flags.h
dma_pusher.cpp
dma_pusher.h
fence_manager.h
framebuffer_config.h
gpu.cpp General: address feedback 2022-10-06 21:00:54 +02:00
gpu.h Update 3D regs 2022-10-07 14:13:45 +01:00
gpu_thread.cpp
gpu_thread.h
memory_manager.cpp General: Fix clang format. 2022-10-06 21:00:53 +02:00
memory_manager.h General: address feedback 2022-10-06 21:00:54 +02:00
query_cache.h Update 3D regs 2022-10-07 14:13:45 +01:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
renderer_base.cpp video_core: don't block rendering on screenshots 2022-10-07 17:33:59 -04:00
renderer_base.h
shader_cache.cpp Update 3D regs 2022-10-07 14:13:45 +01:00
shader_cache.h
shader_environment.cpp Update 3D regs 2022-10-07 14:13:45 +01:00
shader_environment.h Update 3D regs 2022-10-07 14:13:45 +01:00
shader_notify.cpp
shader_notify.h
surface.cpp Update 3D regs 2022-10-07 14:13:45 +01:00
surface.h VideoCore: Implement formats needed for N64 emulation. 2022-10-06 21:00:53 +02:00
transform_feedback.cpp Update 3D regs 2022-10-07 14:13:45 +01:00
transform_feedback.h Update 3D regs 2022-10-07 14:13:45 +01:00
video_core.cpp
video_core.h