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Subv a088ebe903 Dynarmic: Update dynarmic to version
54d051977f7a6af9c7596ba6a4e6eb467bd1e0bc

dynarmic log:

54d0519 emit_x64: Use movdqa instead of movaps in EmitPackedSubU8
52e1445 Implement USUB8:33 2016 +0000
5c1aab1 Implement CLZ
1a1646d Implement UADD8
7cad694 IR: Implement new pseudo-operation GetGEFromOp
370f654 fuzz_arm: Add tests for parallel add/subtract (modulo)
25f21b5 emit_x64: Inline nzcv computation into EmitFPCompare32 and EmitFPCompare64
52fdec5 CMakeLists: Add support for LLVM on Windows
cede5e4 emit_x64: Use xorps/xorpd when argument to TransferToFP32/TransferToFP64 is an immediate zero
e166965 Implement VCMP2:33 2016 +0000
f2fe376 Support 64-bit immediates
ff00b8c Document register allocator and return stack buffer optimization
95f34c6 reg_alloc: Remove unnecessary breaks after returns (#54)
dc9707e externals: Update xbyak to 5.32
de1f831 microinstruction: Make use_count private (#53)
3621a92 reg_alloc: Register allocator related constraints belong with the rest of the register allocator
2016-12-04 21:40:12 -05:00
.github .github: Add ISSUE_TEMPLATE.md 2016-08-26 16:18:01 +01:00
dist Improve MIME description and add French translation 2016-11-20 19:15:29 +00:00
externals Dynarmic: Update dynarmic to version 2016-12-04 21:40:12 -05:00
hooks hooks: convert pre-commit to POSIX syntax 2016-10-27 23:28:29 +00:00
src Remove unused version.h 2016-12-01 16:38:46 +01:00
.gitignore
.gitmodules dynarmic: Add new submodule. 2016-09-15 17:49:25 -04:00
.travis-build.sh travis: fix clang-format lint 2016-09-22 13:15:38 +08:00
.travis-deps.sh Move to SDL2-2.0.5 2016-11-22 09:16:04 +01:00
.travis-upload.sh Travis: Remove build uploading 2016-11-24 15:49:15 -08:00
.travis.yml Travis: Remove build uploading 2016-11-24 15:49:15 -08:00
appveyor.yml Create a separate archive for debugsymbols on windows 2016-09-01 10:47:31 -06:00
CMakeLists.txt Appending PLATFORM_LIBRARIES instead of redefining them 2016-11-30 16:28:21 +01:00
CONTRIBUTING.md Update CONTRIBUTING.md 2016-11-05 00:33:36 -04:00
Doxyfile Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
license.txt
README.md Change "OS X" to "macOS" in the Readme 2016-11-14 09:16:11 -08:00

BEFORE FILING AN ISSUE, READ THE RELEVANT SECTION IN THE CONTRIBUTING FILE!!!

Citra Emulator

Travis CI Build Status AppVeyor CI Build Status

Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It is written with portability in mind, with builds actively maintained for Windows, Linux and macOS. Citra only emulates a subset of 3DS hardware, and therefore is generally only useful for running/debugging homebrew applications. At this time, Citra is even able to boot several commercial games! Most of these do not run to a playable state, but we are working every day to advance the project forward.

Citra is licensed under the GPLv2 (or any later version). Refer to the license.txt file included. Please read the FAQ before getting started with the project.

Check out our website!

For development discussion, please join us @ #citra on freenode.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide, TODO list and Developer Information. You should as well contact any of the developers in the forum in order to know about the current state of the emulator.

Building

Support

We happily accept monetary donations, or donated games and hardware. Please see our donations page for more information on how you can contribute to Citra. Any donations received will go towards things like:

  • 3DS consoles for developers to explore the hardware
  • 3DS games for testing
  • Any equipment required for homebrew
  • Infrastructure setup
  • Eventually 3D displays to get proper 3D output working

We also more than gladly accept used 3DS consoles, preferably ones with firmware 4.5 or lower! If you would like to give yours away, don't hesitate to join our IRC channel #citra on Freenode and talk to neobrain or bunnei. Mind you, IRC is slow-paced, so it might be a while until people reply. If you're in a hurry you can just leave contact details in the channel or via private message and we'll get back to you.